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S42 Game observations on possible bugs and a new suggestion on pontoon bridges
12-29-2009, 11:07 AM,
#6
RE: S42 Game observations on possible bugs and a new suggestion on pontoon bridges
cavalry corps Wrote:In my current game of PBEM S42 ALT we are upto turn 136


I have a couple of points

Observations on game mechanics - problems

Axis Engineers do not seem to be able to ferry foot units over rivers as it says in the rules. I have a situation where a lot of trapped Rumanians are going to die now

Units adjacent to ferries cannot destroy them even though it says so in the rules – again casing me a big problem

I have a suggestion about pontoon bridges

I have on more than one occasion crushed a Russian crossing and reached the pontoon bridge . It would a be a prudent idea that pontoon bridges are destroyed in a turn where an enemy unit ends up adjacent the bridge or at least has a chance to blow it up

As of now these bridges are more permanent than the ones on the map and that is wrong

I would also suggest pontoon bridges are damaged or destroyed in storms

Any comments welcome




Regards

Michael Smith

I am checking to see if none of the units trying to be ferried were not disrupted , I know the engineer is not disrupted - that maybe my guff as I have not done it before but it was not the main point of my post anyway ( if so I apologise for wasting your time )

That was about full hex ferry blowing mainly and about the idea that pontoon boxed should not be allowed unless you control both hexes that the bridge connects to.

In my game despite retaking the crossing I cannot get rid of the bridge
( unless the engineer gets broken but at 1 hex range vis for the last 20 turns I cannot see it anyway )

Cav
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RE: S42 Game observations on possible bugs and a new suggestion on pontoon bridges - by cavalry corps - 12-29-2009, 11:07 AM

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