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Bridge-building Bug??
02-04-2010, 01:53 AM,
#4
RE: Bridge-building Bug??
(02-03-2010, 11:07 PM)TJD Wrote:
(02-03-2010, 09:34 AM)Troll Wrote: . I tried what you did and got same results. So either destroy the foot bridge and then replace it with a vehicle bridge or move to next hex and build the vehicle bridge.

Joe

Hi Joe!

Thanks for the reply. You're right, the fix is to do as you say, either destroy the foot bridge first or build the vehicular bridge in the adjoining hex. But it's worth noting that the program apparently doesn't intend to forbid you from building both in the same hex -- if you look at it in 3D you can clearly see that the vehicular bridge is overlaid on the foot bridge. There must be a faily simple coding error that prevents it from seeing & using the second, larger bridge.

Tim
Hi Tim good to hear from you, still thinking about the last game we had it was a barn burner :) Yes there are still a number of coding errors in the game and it should be mentioned that some of the arty ranges in the data handbooks do not jive with the actual ranges when the units are on the map.

Take care

Joe
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Messages In This Thread
Bridge-building Bug?? - by TJD - 02-03-2010, 05:20 AM
RE: Bridge-building Bug?? - by Troll - 02-03-2010, 09:34 AM
RE: Bridge-building Bug?? - by TJD - 02-03-2010, 11:07 PM
RE: Bridge-building Bug?? - by Troll - 02-04-2010, 01:53 AM

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