• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Bridge builiding/Rubble clearing
12-23-2010, 12:04 AM,
#7
RE: Bridge builiding/Rubble clearing
(12-22-2010, 04:13 AM)Ricky B Wrote: Rubble clearing is supposed to be some fraction of the chance of building a bridge I think. The bridge building parameter is the values somewhere, but would have to look at the game to see, am at work now.

User Manual Wrote:The probability that the rubble will be cleared in the hex is half the Digging-In Parameter Data value per turn.

I have had no trouble clearing rubble in many titles. I think fatigue does play as a factor. At least I have observed, that engineer units over 100 men with little or no fatigue will clear RUBBLE to rubble in less than two game days in most cases. Sometimes faster.

Morale does not seem to matter. I have had D quality engineers in France 40 clear RUBBLE just fine. Really, one of the best things they do considering they are D quality.

Working any engineer day and night does not help. Give it a rest at night if they have been at it all day.

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
Quote this message in a reply


Messages In This Thread
RE: Bridge builiding/Rubble clearing - by Ricky B - 12-22-2010, 04:13 AM
RE: Bridge builiding/Rubble clearing - by Dog Soldier - 12-23-2010, 12:04 AM

Forum Jump:


Users browsing this thread: 4 Guest(s)