(07-09-2016, 10:09 PM)Herr Straße Laufer Wrote: That is the exact issue and reason I do not like or use variable visibility.
Happened to me once. That was enough.
It brought new meaning to "shoot and scoot" and then disappear.
Works as intended. Not for me.
HSL
Wait.. So you're saying it's working as intended, when both players are having a LOS check on their turn?
That's not what the manual says, it says only 1 check per turn, on player 1's turn, which would lead one to understand that both players will experience the SAME VIS factor for that entire turn.
Any thing other than that, means it's not working as stated and is broken or BUGGED.
I will have to put in my scenario description not to use it, and just ensure none of my OPPs set up any PBEM game with it on when playing me.
Thanks for replying Ed
Dev
Faith Divides Us, Death Unites Us.