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Variable Visibility issue?
07-12-2016, 03:33 AM,
#16
RE: Variable Visibility issue?
Combat meatballs. I like the sound of that. Something to not mix with your granny's homemade meatballs Helmet Smile

Throw in a tin of beans and we have chemical weapons present as well! Not immediately perhaps but in a while. A random die roll with a 20% chance of them exploding per next turn?
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Messages In This Thread
Variable Visibility issue? - by RedDevil - 07-09-2016, 08:26 AM
RE: Variable Visibility issue? - by RedDevil - 07-10-2016, 12:05 AM
RE: Variable Visibility issue? - by RedDevil - 07-10-2016, 01:09 AM
RE: Variable Visibility issue? - by Warhorse - 07-10-2016, 08:55 AM
RE: Variable Visibility issue? - by Crossroads - 07-10-2016, 09:42 PM
RE: Variable Visibility issue? - by RedDevil - 07-11-2016, 01:03 AM
RE: Variable Visibility issue? - by Warhorse - 07-10-2016, 10:36 PM
RE: Variable Visibility issue? - by Big Ivan - 07-10-2016, 10:46 PM
RE: Variable Visibility issue? - by Crossroads - 07-11-2016, 04:29 AM
RE: Variable Visibility issue? - by Crossroads - 07-12-2016, 03:33 AM

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