RE: Atheory's Alt-History Scenario Depot
2d - NA_Rumble (Large, 300 Turns) : Start = Dec 12, 1940
The hypotheical battle for North Africa in 1940. The Italians advanced into Egypt, having stopped their advance to build up supplies for the push onto Mersa Matruh,
they gathered mobile forces freed up by the decision to not invade the Balkans with winter looming. With German assistance not immediately needed in the Balkans,
the DAK was formed and dispatched earlier than anticipated to Africa. With an emboldened Italian navy these forces landed at Benghazi instead of Tripoli shortening
their distance to the front. The British are aware of this and therefore launch operation Compass in strength to destroy the Italian Army before Rommel arrives.
The map stretches from Torbruk to Alexandria with VP locations strenching its length. A major victory is difficult to achieve for either side.
Allied Strategy -
British have a week, maybe two before the Germans arrive. It must use this time to deal with the Italian Army. Aside from their mobile reserves, the bulk of the
Italian army is fixed, preparing for their offensive for Mersa Matruh that is scheduled to begin in 5 days. Utilize this time effectively, conducting efficient
attacks whereever possible. Weakening the Italian Army will allow you to concentrate your forces against the German armor when it arrives. Then continue the
offensive by pushing all the way to Torbruk.
Axis Strategy -
Only the italian mobile reserves are activated on the first day to react to the Allied offensive. Concentrate and strike hard and fast when the allies show you
their weak sectors. Running away and waiting for the german panzers is not an option as it only allows the allies to strengthen their position once they occupy
VP locations. The germans are still two weeks away. That's a long time to be engaged with the British in a battle. Once Rommel does show up, gather your forces
strike hard and rout the British forces. Advance as far as you can.
Common Strategy -
It's a long battle, with no further reinforcements than whats on the board, so units may need resting from time to time. Avoid having your mobile forces isolated and destroyed if possible. Protect your flanks as there
is plenty of open space to roam. Be mindful of your supply situation, the farther you advance, the weaker that situation will become. The british have small
supply sources next to some of the Italian ones. This is to allow either side, should they occupy their supply location, to be able to setup stronger defensive
positions with the possibility of being surrounded and not immediately tagged as isolated units.
Winning Conditions
22 VP Locations
Major Victory = 18+
Minor Vicotry = 14+
Draw = 10+
Minor Defeat = 5+
Major Defeat = 0+
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