CMBB TCP/IP Howto
|
02-02-2008, 07:19 AM,
(This post was last modified: 02-02-2008, 07:20 AM by Marshall666.)
|
|
Marshall666
Technical Sergeant
|
Posts: 117
Joined: Apr 2007
|
|
RE: CMBB TCP/IP Howto
Antoni Chmielowski (FGM) Wrote:To play a PBEM game as a TCP/IP battle cant be easier !.
One of you saves the game file @ an ORDERS PHASE ( I normally give mine a file name ending in IP, so I know which is the right file as I am old & thick !).
Then you choose to start a new battle and load the saved game file, and on the next screen choose to play it as a TCP/IP battle.
You give your IP address to your opponent, he then joins the battle and you proceed to beat seven shades of s:censored:t out of each other !.
i just say that some posts ago :scare:
no problem tagcm :whis:
|
|
02-02-2008, 09:39 AM,
|
|
MGK(FGM)
Rotmistrz
|
Posts: 290
Joined: Dec 2003
|
|
RE: CMBB TCP/IP Howto
There could be problems when you don't have your own IP - then you have to use hamatchi software to make virtual network and obtain hamatchi IP
It is very small software and very easy to use.
We are playing with Bootie using hamatchi
|
|
|
Users browsing this thread: 1 Guest(s)