Ideas to speed up play
I like the big games but they are cumbersome and take much longer then in fact they should . Ideas to speed up games mainly aimed at those members who play campaign games .
1. Biggest issue .... when firing, automatically ignore units in a stack unable to fire , this saves a lot of time .
2. Possibly always default to the non disrupted / non broken unit in the opposing stack, its usually the one you want to fire at , saves time
3. HQ always on top of a stack( no matter what unit joins the stack , I think this seemed to happen in K42 but I have not seen it since . Saves time in organising everything
4. refine the drag and drop so units do not leave the road unless instructed to do so if in T mode ... .If the final selected hex is a road hex connected to the one the unit starts in , drives me crazy
5. Units digging in continue to dig in even after making the IP . Saves ages cruising the map and usually most units instructed to dig in want to get the trench anyway !
6. Units in a stack instructed to move as a stack ignore units unable to move or run out of MP .At the moment its the other way round .
Regards
Michael
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