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Terrain Cover Values
04-11-2008, 10:57 PM, (This post was last modified: 04-12-2008, 06:52 AM by Chipmunk.)
#1
Terrain Cover Values
The following is a list of the cover provided by terrain in CMBB and CMAK, from best to worst. I've referred to this list so many times that eventually I printed it out and keep it taped to the side of my monitor.

On "Hide" or pinned behind Wall - 0% exposed
Trench, even in the open - 9%
Heavy Building - 10%
Foxhole in Wood or Pines - 14%
Wood or Pines - 15%
Light Building - 20%
Foxhole in Sc. Trees - 23%
Rubble, any type - 25%
Sc. Trees, Rough, Wall not on "Hide" - 30%
Foxhole in Open, Brush, Wheat, etc - 44%
Brush, Rocky, Cemetary - 50%
Wheat, Hedge, Wood Fence - 60%
Steppe, Marsh - 65%
Pavement - 70%
Open, Soft Ground, Wire in Sc. Trees - 75%
Dirt Road - 90%
Wire in Open, Bridge, Ford, Paved Road - 100%
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04-12-2008, 01:13 AM,
#2
RE: Terrain Cover Values
Peek Wrote:Pavement - 70%
Open, Soft Ground, Wire in Sc. Trees - 75%

are you sure about the pavement? It's hard to believe that that would provide better cover than open ground...
"Most sorts of diversion in men, children, and other animals, are in imitation of fighting." - Jonathan Swift
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04-12-2008, 01:23 AM,
#3
RE: Terrain Cover Values
My guess is those are some high curbs to hide behind :)
Faith Divides Us, Death Unites Us.
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04-12-2008, 02:12 AM, (This post was last modified: 04-12-2008, 02:27 AM by Colonel Talvela.)
#4
RE: Terrain Cover Values
This is the list I have. dont know if it is correct or not. also note that units engaged at exposure levels above 44% will try to crawl to better cover.

Summer..............Exposure..Exposure.Exposure
Terrain.............................in wire.... w/ foxhole
Paved Road.......... 100% 98% N/A
Bridge..................100% N/A N/A
Ice......................98% N/A N/A
Wall (on top)........ 95% N/A N/A
Dirt Road 90%...... 98% 44%
Hedge (on top)..... 75% N/A N/A
Wood Fence (top). 75% N/A N/A
Open Ground........ 75% 98% 44%
Soft Ground......... 75% 98% 44%
Steppe................65% 98% 43%
Marsh..................65% N/A N/A
Hedge (behind)..... 60% 60% 42%
Wood Fnce behind. 60% 60% 42%
Wheatfield........... 60% 98% 44%
Brush..................53% 98% 44%
Cemetery.............50% 98% 44%
Rocky..................50% 98% 50%
_______________________________________
Crater..................44% 44% N/A
Scattered Trees.....33% 75% 24%
Wall (behind).........30% 30% 30%
Rough...................28% N/A N/A
Rubble..................24% N/A N/A
Light Building..........20% N/A N/A
Woods..................18% 75% 15%
Tall Pines ..............18% 75% 15%
Factory.................16% N/A N/A
Heavy Building........12% N/A N/A
Trench...................9% N/A N/A
Wall Hiding behind....0% 0% 0%

*note looks a lot better in columns - sorry
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04-12-2008, 02:49 AM,
#5
RE: Terrain Cover Values
interesting - and your "N/A" stands for "not available"? or "not applicable"?
"Most sorts of diversion in men, children, and other animals, are in imitation of fighting." - Jonathan Swift
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04-12-2008, 04:33 AM,
#6
RE: Terrain Cover Values
Der Kuenstler Wrote:
Peek Wrote:Pavement - 70%
Open, Soft Ground, Wire in Sc. Trees - 75%

are you sure about the pavement? It's hard to believe that that would provide better cover than open ground...

Yep, I ran a quick test to doublecheck:

[Image: pavement.jpg]
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04-12-2008, 04:57 AM,
#7
RE: Terrain Cover Values
maybe you get"better" cover from curbstones or some vehicles standing there.....
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04-12-2008, 05:01 AM, (This post was last modified: 04-12-2008, 05:43 AM by Colonel Talvela.)
#8
RE: Terrain Cover Values
I wonder if cmbb is the same

edit - I did a CMBB test and this is the result (no pictures)

pavement - 100%
railroad - 100%
dirt road - 90%
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04-12-2008, 05:30 AM, (This post was last modified: 04-12-2008, 05:32 AM by Colonel Talvela.)
#9
RE: Terrain Cover Values
Der Kuenstler Wrote:interesting - and your "N/A" stands for "not available"? or "not applicable"?

for me it means "you cant put wire/foxholes in buildings and some terrain"

I dont know if that is "not available" or "not applicable" - LOL!

cheers
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04-12-2008, 06:25 AM,
#10
RE: Terrain Cover Values
OK Col. T - I get you - then it's "not applicable" - it doesn't apply in that situation.

And Peek - it was "open ground" I was wondering about - since it contains grass and is not totally level. The list taped to my monitor (lol) says "open ground" is 75% exposure, dirt roads are 90%, and paved roads are 100%. I thought pavement and paved roads would be the same - maybe not?
"Most sorts of diversion in men, children, and other animals, are in imitation of fighting." - Jonathan Swift
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