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Visiblility Blocked by Stacked Hexes?
07-10-2023, 04:50 PM,
#1
Visiblility Blocked by Stacked Hexes?
Seems a hex with a larger stack of units can inhibit or block visibility even when weather related visibility is greater. 

If that is truly the case, then how many units in a hex are needed to block the visibility?   And is it the amount of units or the cumulative value in men/vehicles of those units?  And by chance would that threshold happen to be the road stacking limit or the hex stacking limit?
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07-10-2023, 10:30 PM,
#2
RE: Visiblility Blocked by Stacked Hexes?
(07-10-2023, 04:50 PM)MisterMark Wrote: Seems a hex with a larger stack of units can inhibit or block visibility even when weather related visibility is greater. 

If that is truly the case, then how many units in a hex are needed to block the visibility?   And is it the amount of units or the cumulative value in men/vehicles of those units?  And by chance would that threshold happen to be the road stacking limit or the hex stacking limit?

In PzC/MC games a unit of any size will block line of sight assuming there is no terrain advantage in elevation that would allow the higher spotting unit to see behind the blocking unit.
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07-11-2023, 05:43 PM,
#3
RE: Visiblility Blocked by Stacked Hexes?
(07-10-2023, 10:30 PM)Steel God Wrote:
(07-10-2023, 04:50 PM)MisterMark Wrote: Seems a hex with a larger stack of units can inhibit or block visibility even when weather related visibility is greater. 

If that is truly the case, then how many units in a hex are needed to block the visibility?   And is it the amount of units or the cumulative value in men/vehicles of those units?  And by chance would that threshold happen to be the road stacking limit or the hex stacking limit?

In PzC/MC games a unit of any size will block line of sight assuming there is no terrain advantage in elevation that would allow the higher spotting unit to see behind the blocking unit.
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07-11-2023, 05:44 PM,
#4
RE: Visiblility Blocked by Stacked Hexes?
(07-10-2023, 10:30 PM)Steel God Wrote:
(07-10-2023, 04:50 PM)MisterMark Wrote: Seems a hex with a larger stack of units can inhibit or block visibility even when weather related visibility is greater. 

If that is truly the case, then how many units in a hex are needed to block the visibility?   And is it the amount of units or the cumulative value in men/vehicles of those units?  And by chance would that threshold happen to be the road stacking limit or the hex stacking limit?

In PzC/MC games a unit of any size will block line of sight assuming there is no terrain advantage in elevation that would allow the higher spotting unit to see behind the blocking unit.
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07-11-2023, 05:45 PM,
#5
RE: Visiblility Blocked by Stacked Hexes?
Oh duh... how did I miss that? -Mark
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07-11-2023, 10:17 PM,
#6
RE: Visiblility Blocked by Stacked Hexes?
(07-11-2023, 05:45 PM)MisterMark Wrote: Oh duh... how did I miss that?  -Mark

A unit was blocking your LOS.   Big Grin  Seriously, sometimes it gets confusing when playing several series of games.  I also play Campaign Series and a unit will not block your LOS until it reaches a certain density level.  A Platoon of tanks won't, but, several Platoons will.
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