Can anyone tell me if and how you can have crews abandon equipment/vehicles?
For example, can I have a mortar crew abandon the mortars when they run out of ammo, or similarly, have a vehicle crew bailout when they run out of ammo or are immobilized?
Thanks in advance...
GUNSLNGR
"A man will be imprisoned in a room with a door that's unlocked and opens inwards; as long as it does not occur to him to pull rather than push."
"Sweat saves blood, blood saves lives, and brains saves both."
"The best form of welfare for the troops is first-rate training."
"In the absence of orders, find something and kill it."
Field Marshall
Erwin ROMMEL
You can only get them to bravely run away if they are not suppressed. If suppression points are high, they will huddle around the gun/vehicle waiting for a senior officer to ginger them up!
Crew can escape, if turn the machine did not move to this.
If Crew remains in the same hex as its machine in the following turn crew will be again inside of the machine.